#include <rwmodel.h>
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| Blink () |
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| Blink (Bcomponent *comp1, Bcomponent *comp2) |
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| Blink (Bcomponent *comp1, Bcomponent *comp2, double d, double r) |
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| Blink (Blink *l) |
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void | angle (double a) |
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double | angle () |
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void | length (double d) |
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double | length () |
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void | radius (double r) |
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double | radius () |
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void | color (RGBA< float > c) |
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RGBA< float > & | color () |
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void | adopt_component_color () |
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void | FOM (double d) |
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double | FOM () |
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void | select (long i) |
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long | select () |
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long | select_increment () |
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Blink * | add (Bcomponent *comp1, Bcomponent *comp2) |
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Blink * | add (Bcomponent *comp1, Bcomponent *comp2, double d, double r) |
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Blink * | add (Blink *l) |
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Blink * | find (Bcomponent *comp1, Bcomponent *comp2) |
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Blink * | find (string s1, string s2) |
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long | index (Bcomponent *comp1, Bcomponent *comp2) |
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long | count () |
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bool | check () |
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◆ Blink() [1/4]
◆ Blink() [2/4]
◆ Blink() [3/4]
◆ Blink() [4/4]
Blink::Blink |
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Blink * |
l | ) |
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inline |
◆ add() [1/3]
◆ add() [2/3]
◆ add() [3/3]
◆ adopt_component_color()
void Blink::adopt_component_color |
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inline |
◆ angle() [1/2]
◆ angle() [2/2]
void Blink::angle |
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double |
a | ) |
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inline |
◆ check()
◆ color() [1/2]
RGBA< float > & Blink::color |
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inline |
◆ color() [2/2]
void Blink::color |
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RGBA< float > |
c | ) |
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inline |
◆ count()
◆ find() [1/2]
◆ find() [2/2]
Blink * Blink::find |
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string |
s1, |
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string |
s2 |
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) |
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inline |
◆ FOM() [1/2]
◆ FOM() [2/2]
void Blink::FOM |
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double |
d | ) |
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inline |
◆ index()
◆ length() [1/2]
◆ length() [2/2]
void Blink::length |
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double |
d | ) |
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inline |
◆ radius() [1/2]
◆ radius() [2/2]
void Blink::radius |
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double |
r | ) |
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inline |
◆ select() [1/2]
◆ select() [2/2]
void Blink::select |
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long |
i | ) |
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inline |
◆ select_increment()
long Blink::select_increment |
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inline |
◆ comp
◆ next
The documentation for this class was generated from the following file: